package game;

import java.awt.Graphics2D;
import java.awt.Point;

public class Level_1 extends BaseLevel {

	public Level_1() {
		super(3);
		
		Casa casa = new Casa(new Point(42,14), new Point(89,64), 0);
		casa.setImage(50);
		objetosGame.SetCasa(casa);
		
		casa = new Casa(new Point(25,98), new Point(81,82), 0);
		casa.setImage(51);
		objetosGame.SetCasa(casa);
		
		casa = new Casa(new Point(17,221), new Point(89,64), 0);
		casa.setImage(52);
		objetosGame.SetCasa(casa);
		
		casa = new Casa(new Point(200,370), new Point(100,100), 0);
		casa.setImage(53);
		objetosGame.SetCasa(casa);
		
		casa = new Casa(new Point(-25,359), new Point(111,125), 0);
		casa.setImage(54);
		objetosGame.SetCasa(casa);
		
		casa = new Casa(new Point(-79,592), new Point(140,164), 0);
		casa.setImage(55);
		objetosGame.SetCasa(casa);
		
		casa = new Casa(new Point(206,46), new Point(135,103), 0);
		casa.setImage(56);
		objetosGame.SetCasa(casa);
		
		casa = new Casa(new Point(185,213), new Point(124,125), 0);
		casa.setImage(57);
		objetosGame.SetCasa(casa);
		
		casa = new Casa(new Point(158,347), new Point(96,71), 0);
		casa.setImage(58);
		objetosGame.SetCasa(casa);
		
		casa = new Casa(new Point(450,300), new Point(100,100), 0);
		casa.setImage(59);
		objetosGame.SetCasa(casa);
		
		casa = new Casa(new Point(149,485), new Point(145,154), 0);
		casa.setImage(60);
		objetosGame.SetCasa(casa);
		
		casa = new Casa(new Point(76, 648), new Point(218,177), 0);
		casa.setImage(61);
		objetosGame.SetCasa(casa);
		
		casa = new Casa(new Point(76,648), new Point(218,177), 0);
		casa.setImage(62);
		objetosGame.SetCasa(casa);
		
		casa = new Casa(new Point(54,863), new Point(104,107), 0);
		casa.setImage(63);
		objetosGame.SetCasa(casa);
		
		casa = new Casa(new Point(424,22), new Point(151,69), 0);
		casa.setImage(64);
		objetosGame.SetCasa(casa);
		
		casa = new Casa(new Point(385,204), new Point(143,102), 0);
		casa.setImage(65);
		objetosGame.SetCasa(casa);
		
		casa = new Casa(new Point(324,334), new Point(100,77), 0);
		casa.setImage(66);
		objetosGame.SetCasa(casa);
		
		casa = new Casa(new Point(464,315), new Point(74,90), 0);
		casa.setImage(67);
		objetosGame.SetCasa(casa);
		
		casa = new Casa(new Point(424,452), new Point(104,79), 0);
		casa.setImage(68);
		objetosGame.SetCasa(casa);
		
		casa = new Casa(new Point(438,562), new Point(199,119), 0);
		casa.setImage(69);
		objetosGame.SetCasa(casa);
		
		Antena t = new Antena(new Point(528,864), new Point(152,103), 0);
		t.setImage(71);
		objetosGame.SetAntena(t);
		
		casa = new Casa(new Point(385,713), new Point(88,103), 0);
		casa.setImage(70);
		objetosGame.SetCasa(casa);

		casa = new Casa(new Point(575,713), new Point(143,102), 0);
		casa.setImage(72);
		objetosGame.SetCasa(casa);

		casa = new Casa(new Point(637,440), new Point(211,87), 0);
		casa.setImage(73);
		objetosGame.SetCasa(casa);
		
		casa = new Casa(new Point(613,306), new Point(135,103), 0);
		casa.setImage(74);
		objetosGame.SetCasa(casa);
		
		casa = new Casa(new Point(632,205), new Point(73,86), 0);
		casa.setImage(75);
		objetosGame.SetCasa(casa);
		
		casa = new Casa(new Point(632,14), new Point(101,144), 0);
		casa.setImage(76);
		objetosGame.SetCasa(casa);
		
		casa = new Casa(new Point(810,-27), new Point(122,105), 0);
		casa.setImage(77);
		objetosGame.SetCasa(casa);
		
		casa = new Casa(new Point(865,91), new Point(91,72), 0);
		casa.setImage(78);
		objetosGame.SetCasa(casa);
		
		casa = new Casa(new Point(810,229), new Point(85,116), 0);
		casa.setImage(79);
		objetosGame.SetCasa(casa);
		
		casa = new Casa(new Point(810,572), new Point(140,193), 0);
		casa.setImage(80);
		objetosGame.SetCasa(casa);
		
		t = new Antena(new Point(853,840), new Point(88,145), 0);
		t.setImage(88);
		objetosGame.SetAntena(t);
		
		casa = new Casa(new Point(1056,706), new Point(143,100), 0);
		casa.setImage(82);
		objetosGame.SetCasa(casa);
		
		casa = new Casa(new Point(1072,484), new Point(119,175), 0);
		casa.setImage(83);
		objetosGame.SetCasa(casa);
		
		casa = new Casa(new Point(1072,297), new Point(143,100), 0);
		casa.setImage(84);
		objetosGame.SetCasa(casa);
		
		casa = new Casa(new Point(950, 204), new Point(212,79), 0);
		casa.setImage(85);
		objetosGame.SetCasa(casa);
		
		casa = new Casa(new Point(1060,-33), new Point(80,191), 0);
		casa.setImage(86);
		objetosGame.SetCasa(casa);
		
		casa = new Casa(new Point(1292,-66), new Point(183,249), 0);
		casa.setImage(87);
		objetosGame.SetCasa(casa);
		
		t = new Antena(new Point(1459,142), new Point(100,141), 0);
		casa.setImage(87);
		objetosGame.SetAntena(t);
		
		casa = new Casa(new Point(1423,308), new Point(98, 74), 0);
		casa.setImage(87);
		objetosGame.SetCasa(casa);
		
		casa = new Casa(new Point(1434,405), new Point(173,180), 0);
		casa.setImage(87);
		objetosGame.SetCasa(casa);
		
		casa = new Casa(new Point(1363,562), new Point(96,101), 0);
		casa.setImage(87);
		objetosGame.SetCasa(casa);
		
		Poste p = new Poste(new Point(464,31), new Point(62,135), 0);
		p.setImage(88);
		objetosGame.SetPoste(p);
	}
	
	@Override
	public void update() {


		super.update();
	}
	
	@Override
	public void draw(Graphics2D g2d) {
		// TODO Auto-generated method stub
		super.draw(g2d);
	}

}
